Today’s Forza Horizon 5 update includes improvements in multiplayer racing, video and mouse controls, as well as stability and bug fixes.

The patch’s most notable changes are the fixes to convoys. A bug that could have caused an “infinite” load for players who used the Find a Convoy choice has been fixed. Forza Link invites accepted by convoy leaders now apply to the entire convoy. Also, the convoy icon is easier to read on the map label.

The Horizon Arcade also has undergone significant changes. The score target is now based on how many participants are participating. A problem that caused convoy members or other players to disappear was “improved” (but not entirely fixed). Matchmaking will prioritize putting players together into larger groups, and some event completion requirements have been modified. A few leaderboard problems have been resolved, as well as bugs that caused EventLab props not to show up correctly.

Playground Games still needs to improve the ability to save and load EventLab content. Some players still report issues with convoys. However, the response to the Forza Horizon patch seems optimistic.

Reddit user Marrioshi said that he believes more Eliminator fixes are available than the official description. “I played 3 today and was able to challenge everyone. There are still invisible people who challenge you. I don’t believe it spawns everyone on a single map, but it is better.

Popular are scaling score targets. Redditor DrizzyWay stated that he had completed four arcade events in succession with group sizes ranging between just him and maybe four in one. “All events were completed in about five minutes.”

Forza Horizon 5 players will receive 1,000 Forzathon points along with the update. These can be used to purchase rare cars, clothing, and wheelspins in the in-game store. Below are the patch notes.

Game Stability

  • Diverse stability fixes
  • Fixed crash that may occur while loading Chapter 6 of the Born Fast Horizon Story
  • Fixed crash that can occur during replaying of the Canyon Expedition
  • A soft lock was fixed that could have occurred during the Baja Expedition

Multiplayer

  • Improvements to an issue that causes convoy members and another player to disappear
  • Horizon Open – The number of Open Racing events before a car change has been reduced from 5 to 3.
  • Horizon Open – The Goliath was removed from the pool to avoid a long wait for race completion
  • Horizon Open – Street Race Routes will now be at Night
  • Horizon Open – S2 Cross Country races removed from the rotation
  • Horizon Open – Horizon Open has been fixed for scoring HUDs in Open Drifting
  • Eliminator – Randomized Eliminator car drop positions
  • Fixed an issue that could have caused an inexplicable load when searching for a convoy using ‘Find a Convoy.
  • Convoy leaders accept a Forza Link invite for the entire convoy
  • The Convoy icon has been updated on the Player Label map to make it easier to read
  • Horizon Arcade – Score target now scales are based on the number of participants
  • Horizon Arcade – Fixed an issue in which convoy members saw different score totals
  • Horizon Arcade – Prioritise grouping of players in larger groups during event starts
  • Horizon Arcade – Increased the time it takes for a Horizon Arcade event to appear on the map before it starts to 10 minutes
  • Horizon Arcade – Adjusted completion requirements to some Horizon Arcade events
  • Horizon Arcade – Fixed an issue that could have caused players to be in a bad state of mind when they found a Barn Find at a Horizon Arcade event
  • Horizon Arcade – Fixed an issue in which Horizon Arcade Mini Missions HUD didn’t show players the next mission when it was starting
  • Horizon Arcade – Added icons for each Horizon Arcade type to the map
  • Horizon Arcade – Fixed an issue that some ramps may not be visible during Horizon Arcade bullseye events
  • Horizon Arcade – Reduced completion requirements for Festival Playlist
  • Horizon Tour made car restrictions clearer
  • Fixed issue: A record in Rivals or Series Rivals would not be broken by a competitor in the post-race screen.
  • We fixed an issue that caused incorrect points totals in Playground Games events for players who left.
  • Fixed an issue in which there was no traffic for online street races
  • Fixed problem with destination pin while playing expeditions in the coop
  • Fixed issue: AI cars vanish when playing co-op expeditions

Compatibility of Wheels

  • Logitech G920 users had an issue with button prompts not appearing.

Exploits

  • Fix for an issue that players could tune their cars to a higher-class vehicle before they started a race
  • They fixed an issue in which Blueprint events were incorrectly posted to the race leaderboard at that location.
  • This issue was fixed. Players could now post on Rivals and PR Stunt leaderboards after changing their game speed settings.

PC

  • Fixed an issue in which Pause Menu would show two tabs simultaneously when switching focus from the game to unpausing using a controller
  • Fixed an issue in which mouse input was not being recognized on the Horizon Story Post Race Stars screen
  • Pre-Race cinematic: Mouse unable to move the camera
  • Fixed an issue in which AMD Renoir displayed the low video memory warning incorrectly.
  • Fixed an issue that caused graphical artifacts at the screen’s edge when running at 3440×1440 resolution
  • Improved messaging about out-of-date drivers

Cars

  • Toyota Supra RZ 1998 – Fixed window trim problem and other fixes for upgrade parts
  • Addition of Freeroam Convertible functionality for the Willys Jeep & Porsche 918 Spyder
  • ’18 BMW M5- Corrected color of front left brake caliper
  • Spoiler for the ’70 Mercury Cyclone – Stock brakes cannot be painted
  • Car Collection screen with DeLorean logo fixed
  • Stock car audio has reduced transmission whine
  • Updated engine audio for Porsche 918 Spyder

Accolades

  • Resolved an issue that some Accolades might have become incomplete.
  • Accolades could not unlock the El Camino statues after a problem with their photography.
  • Fixed an issue in which the Accolade to take a quick cut in the final Lucha De Carreteras chapter wouldn’t unlock
  • Fixed “Raised In the Desert” does not require the player to be in the designated vehicle
  • Fixed the “Unlimited Power” description to mean Unlimited Off-road instead of Extreme Offroad
  • Fixed “Ready, set, go!” Unlocking the game if a player loses the race
  • Some Accolades were removed. This could have made it impossible for the player to complete a PR Stunt with a particular car.
  • Correction of a typo in “A True Advantage” description, 2018-2019 Aston Martin Vantage
  • Fixed the “Ford of the Wings,” where the objective didn’t appear after being pinned
  • Fixed problem where “Monster Destroyer” would not finish if the player won after a restart
  • Corrected the name of the “Canon Run,” awarded to the correct person
  • Corrected the required air skills for the “Air In A G Wagon Accolade.”
  • Corrected an error in the Accolade progress counting for “Unbeatable Dirt Racing.”
  • Corrected “Money To Burn Accolade,” directing players to the wrong drift zone
  • To inform players of the danger sign, update the “Don’t break it, There Aren’t Many Left” Accolade.
  • Fixed problem: Pining Accolades to warn of danger signs wouldn’t set the route correctly.
  • Accolade menus offer additional opportunities to get more rewards

Super7

  • Super7’s second pre-event screen displays Title and Description rather than Creator and Description.
  • Super7 Fixed an issue where players could experience a lengthy load when creating a challenge far away from the road.
  • Fixed issue: Super7 Challenge Props didn’t load properly after publishing
  • Fixed an issue that prevented players from receiving new Super7 challenges
  • When returning to Freeroam, Super7, an incorrect VO line was removed

Other

  • Fixes an issue in which Seasonal PR Stunts stated 1mph/1ft/1m more was required, despite meeting all the completion criteria
  • EventLab – Props will now be available in the color variant chosen before they are placed
  • When creating EventLab events, we removed some of the erroneous props from the stadium.
  • Fixed an issue that players couldn’t see their Events in the Event Blueprints menu
  • Rules of Play changed the “Place” variable to “Rank” to make it more representative.
  • Blueprint Builder fixed an issue where the prop thumbnail didn’t show up
  • Modified the flow of Forza LINK Tutorial to prevent players with custom control maps from getting stuck
  • Scrolling delay added to long Forza LINK phrases for legibility
  • Fixed an issue in Forza LINK that caused “Follow me” when you replied to the barn search request, not setting a route.
  • Rewinding during a show could cause the game’s offline speed accessibility setting to be ignored.
  • Infiniti Car Collection has awarded the “STONKS Forza LINK” phrase
  • Fixed an issue in which players were spawned at the wrong place when replaying Expeditions
  • Accessibility option for Horizon Stories that allows you to move forward without having to complete the challenges
  • No priority is given to friends who have joined the Hall of Fame by having their Hall of Fame banners fixed
  • Fixed several bad Fast Travel points that could have left the player stuck
  • Fixed an issue that caused the Lugar Tranquilo home to become unlocked again after it was purchased
  • Fixed player labels that show the wrong PI on a map
  • The Marathon icon does not overlap with the Horizon Street Scene icon on the map
  • Modify map filters to add the Eliminator icon under multiplayer events instead of Festival sites
  • Clipping fixed camera through the scenery during post-race results in cinematic
  • Clipping of various clothing items was fixed in the character creator
  • Fixed an issue where the price displayed incorrectly for Car Pass or Premium Add-Ons Bundle on Steam
  • Fixed an issue in which Festival Playlist earned more points than is possible
  • Fixed prestige stars not appearing in online leaderboards
  • The Festival Playlist screen now offers the ability to view eligible cars via Seasonal PR stunts
  • The final checkpoint at street race events was visually different from regular checkpoints
  • It has been changed so that the Add Layer function in the Livery Editor correctly adds the layer at the top of the stack
  • Fixed Achievement tracking for “Unlimited Prowess Achievement.”
  • Fixed an issue that players could skip the entire race in Chapter 2, Lucha de Carreteras
  • Fix for an issue that the radio would not turn on when it was turned off.
  • A player can now see the Fast Travel message in the Pause menu.
  • After a cutscene, an issue was fixed that allowed players to switch between manual and automatic gears.

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