Super Smash Bros. Ultimate’s Masahiro Sakurai Explains How Sora Got In the Game

Like Super Smash Bros’ last DLC character, Sora seemed like a long shot. Ultimate’s last DLC character was made possible by Disney licensing. Series creator Masahiro Sakurai now talks about how he convinced Disney to loan him the Kingdom Hearts protagonist. Super Smash Bros. revealed Sora. Ultimate was the final character to join Nintendo’s massive crossover fighting game. He was revealed during a Livestream hosted by Sakurai in October. 2. After the 13.0.0 update was live on October 18.
Super Smash Bros. was announced long before Sora was confirmed. Ultimate, the cheerful Keyblade-swinger, champion of light, was one of the most desired guest characters in the series. He even won a poll to determine the most requested Super Smash Bros character. Ultimate DLC fighter in 2020. Nintendo tried to get rights from Disney to include Sora on Smash Bros. Ultimate was released around the same time. However, Disney’s Japanese branch declined to grant Sora rights. Many were shocked to learn that Sora had been selected as the last fighter. Since Disney is known for being strict about its IPs and image, it has been a topic of debate since the reveal. It was discussed how Sakurai and Nintendo finally convinced Disney to allow Sora to play in Super Smash Bros. Ultimate.
PushDustin, KodyNOKOLO, and KodyNOKOLO shared the story of how Masahiro Samurai was able to secure Sora’s likeness on Twitter. In a long thread, Ultimate. Sakurai’s latest Famitsu column explains that he met a Disney representative at “certain award venues” and suggested that Sora be a playable Smash Bros. character. This led to a formal discussion between Square Enix, Nintendo, and Disney. This conversation finally led to Sora being included in Super Smash Bros. Ultimate Fighters Pass Vol. After the deal was reached, two were extended from five characters planned to six.

Nintendo eventually secured Sora’s role in Super Smash Bros. Sakurai stated that Ultimate was under strict Disney supervision. None of the Disney characters he had fought alongside or against during the Kingdom Hearts series made it to the fighting game with him. Super Smash Bros Ultimate removed images of Donald Duck, Goofy, and other Disney characters from Sora’s Hollow Bastion stage. The only reference to the broader Disney universe is the Mickey Mouse-shaped keychain hanging from Sora’s Keyblade. Many of Sora’s non-Disney friends made it to the top, with Rikku and Kairi added Spirits in a similar wave of DLC.

Super Smash Bros. fans had given up hope on Sora appearing as a guest character in the Nintendo Switch entries before Sakurai’s reveal. This makes it even more remarkable that Sakurai successfully got Square Enix and Nintendo to work together to bring the Kingdom Hearts hero into Super Smash Bros. Ultimate. Amazingly, the chance meeting at an industry event turned what appeared to be a pipe dream into a reality.

Tuesday’s Super Smash Bros. The ultimate presentation revealed that Sora from Kingdom Hearts would be the last DLC character in the game. A full breakdown of Sora’s moves was also provided in series tradition. Director Masahiro showed the movesets of the new character on complete Super Smash Bros. as a tribute to the game’s massive roster. The Ultimate roster also includes 85 additional fighters.

Super Smash Bros.’ most anticipated character, Sora. Although Sora was a highly anticipated Ultimate character, it wasn’t widely known that he would make it into the game. Square Enix, Kingdom Hearts publisher, had already contributed three characters to the DLC (Cloud Hero and Sephiroth), while Disney would have to approve any Kingdom Heart’s content. Sakurai’s Sora Studio and Nintendo worked their magic, and Sora was allowed to join Super Smash Bros. Ultimate’s final DLC.

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