PC Update Improves AI & Fixes Crashing Deathloop’s First Big PS5

Death loop developer Arkane Studios released the first significant update to the game for PC and PlayStation 5. It includes improvements to NPC AI and crashes fixes. The latest game by the series designer was released on September 14, 2021, and received positive reviews. The death loop studio, a subsidiary of ZeniMax Media acquired earlier this year by Microsoft, is not available on Xbox.

When Deadloop first appeared, there was a lot of uncertainty about how Arkane Studios would use its time loop content to tell its story and play its game. It had a similar idea in a more straightforward package. Death loop, however, included persistent story elements that made it more complex than Returned’s relatively simple roguelike structure. Arkane Studios managed to make its time loop-based storyline and gameplay.

Arkane Studios has announced that Deathloop’s Update 1 is now available on the Bethesda site. This patch is approximately 5GB on the PS5 or 11GB on the PC and addresses various issues. NVIDIA DLSS support, Sony dualSense controller audio and quality settings for the game’s fog are some platform-specific changes. The PS5 version will include improved controller vibrations, an HDR calibration screen and enhanced controller vibrations. Below are the full patch notes.

Death loop Update 1: Patch Notes

PlayStation 5

  • HDR calibration screen added to UI options
  • Increased stability and performance when ray-tracing is turned off
  • Better NPC pathing and player reactions
  • An indicator for poor connection quality was added to the upper right corner of the screen. It looks like a speedometer with an exclamation mark.
  • Improved content for PS5 Activities and Game Help systems
  • DualSense controller now has improved vibrations
  • Audio mix quality improved
  • Fixed laser mines, fireworks and turrets for both Colt- and Julianna players
  • Fixed unlock issue for “Oops” and the “Deathday Suit trophies
  • Colt’s progress could be reset if a player chooses ‘no on confirmation.’
  • Fixed crash when Julianna unlocks a feat with Havoc
  • Fixed Aleksis Dorsey reactions making it easier for him to be identified among his party guests
  • Fixed an issue that caused assassinations sometimes to glitch while Julianna was playing
  • Julianna’s actions do not directly unlock Colt trophies
  • Radio conversations intended for Colt will not be heard by Julianna players
  • Fixed problem with learning inconsistency (inputs won’t be ignored sporadically anymore)

PC

  • Camera movement issues fixed, including dropped frames and hitches
  • Support for NVIDIA’s DLSS has been added
  • Support for the Sony DualSense audio controller has been added
  • An indicator for poor connection quality was added to the upper right corner of the screen. It looks like a speedometer with an exclamation mark.
  • Performance and stability are improved, particularly with ray-tracing
  • Better NPC pathing and player reactions
  • Audio mix quality improved
  • Fixed laser mines, fireworks and turrets for both Colt- and Julianna players
  • Mouse wheel issue fixed The mouse wheel can now be used to switch between weapons. Weapons will no longer be dropped if it works properly.
  • Fixed an unlock issue for “Oops” achievements and “Deathday Suit.”
  • Colt’s progress could be reset if a player chooses ‘no on confirmation.’
  • Fixed crash when Julianna unlocks a feat with Havoc
  • Fixed Aleksis Dorsey reactions making it easier for him to be identified among his party guests
  • Fixed an issue that caused assassinations sometimes to glitch while Julianna was playingJulianna’s actions would not directly facilitate Colt’s achievements.
  • Radio conversations intended for Colt will not be heard by Julianna players.
  • Fixed problem with learning inconsistency (inputs won’t be ignored sporadically anymore)

Death loop users on the PC will enjoy a little more than the PS5 players with the new update. This is due to the addition of support for NVIDIA DualSense controller audio and NVIDIA DLSS. While this is a minor addition, players on the PC will enjoy better performance and not have to drastically reduce graphical quality if they are using a compatible graphic card. Console players will have better immersion thanks to improved HDR calibration and controller feedback. NPC behavior will also be improved, which will benefit both players and console users.

No matter what platform the update is on, it will improve the game’s overall experience and make it better. Arkane Studios hopes to be able to fix the issues that plague the game on PC. These issues caused the death loop to have lower reviews on Steam. This can be fixed with good post-launch support.

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